Facebook Consumer Device Engineer - Quality - Lead in Menlo Park, California
The Oculus team at Facebook builds the VR hardware and platform to let you experience anything, anywhere, with anyone. Additionally, Facebook has teams dedicated to building social experiences in VR that make it easier to spend time with your friends, wherever they are. Virtual reality’s potential to connect the world is immense—and we’re just getting started. Oculus Research is driving the state of the art forward with breakthrough work in computer vision, advanced optics, eye tracking, mixed reality, and new ways to map the human body. Oculus is a world leader in the design of virtual and augmented reality systems. Come work alongside expert software engineers and research scientists to create the technology that makes VR and AR pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world.
As a Consumer Device Engineer (CDE) at Oculus, you'll ensure the delivery of a high-quality software and platform for Oculus product lines. The CDE is composed of one part software/hardware engineer, one part program manager, one part quality assurance. You'll be responsible for building and executing test strategy and plans across multiple products and platforms. You'll also debug issues across the hardware and software stack, builds tools and implement fixes alongside Oculus hardware and software engineers. You'll have intimate knowledge of all the current issues, build heat maps and bug burn-downs, along with track and report detailed metrics to key stakeholders which would lead to go/no-go decisions per milestone. The ideal candidate is a detail-oriented engineer, has strong cross-functional skills who has a passion for building great hardware and software products and improving engineering efficiency. You will ensure the release of Oculus products that will delight our customers.
Build a test-driven engineering culture that drives improvements in quality
Implement process changes to scale testing efforts across multiple products
Test functionality of apps built for Oculus ecosystem
Plan, develop and execute test coverage for multiple platforms
Debug issues, report defects, and propose regression tests to discover reoccurrences
Implement fixes to the product using existing or customer built tools
Work with engineers and project leads to triage and prioritize issues for resolution
Identify, test, track and report KPI trends over the course of the project
Work along-side hardware and software engineers, program managers and QA to triage issues and make go/no-go decisions
Partner with Automation and Infrastructure team to leverage automation to allow better reliability and scalability
BS/MS in Computer Science or equivalent experience
Experience debugging applications on Platform, PC and Mobile component
Experience coding in Python or PHP or Java or C/C++ or equivalent language
Experience in managing black box and white box testing
Experience building, shipping, and maintaining consumer electronics devices
Experience in building tools to debug issues across the software and hardware stacks
Experience reporting progress and results to stakeholders
Equal Opportunity: Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at firstname.lastname@example.org.