Meta Careers Jobs

Job Information

Meta Research Engineer, Capture and Reconstruction of Digital Humans in Sausalito, California

Summary:

Meta Reality Labs Research (RL-R) brings together a diverse and highly interdisciplinary team of researchers and engineers to create the future of augmented and virtual reality. We are currently seeking researchers with a passion for technology to develop the next generation of digital humans and avatars. The focus of this role includes human shape, motion, and appearance capture, biophysical modeling, simulation and rendering. The position requires a combination of education and experience in computer vision, computer graphics, robotics and machine learning.

Required Skills:

Research Engineer, Capture and Reconstruction of Digital Humans Responsibilities:

  1. Plan and execute cutting-edge research to advance the state of the art in digital humans and avatars.

  2. Develop new advanced technologies related to the generation of realistic digital humans.

  3. Collaborate with other researchers, engineers, and 3D artists to prototype hardware and software solutions, experiments, and concepts that advance the entire project.

Minimum Qualifications:

Minimum Qualifications:

  1. Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.

  2. 3+ years of experience in AI models and 3D human shape and pose capture, dynamic model reconstruction, photorealistic rendering and relighting, motion synthesis and retargeting, or physics-based simulation.

  3. Interpersonal experience: cross-group and cross-culture collaboration.

  4. Experience with C++, Python, Pytorch.

  5. Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment

Preferred Qualifications:

Preferred Qualifications:

  1. Currently has, or is in the process of obtaining, a Master's degree in the field of Computer Vision, Computer Graphics or Machine Learning.

  2. Experience with character generation for high-end VFX and/or video game applications.

  3. Experience with designing real-time systems in C++ and Cuda.

  4. Experience with 3D software: Maya or Blender, and Unity or Unreal.

  5. Proven track record of achieving significant results as demonstrated by grants, fellowships, patents. First-authored publications at leading conferences such as CVPR, ICCV, ECCV, SIGGRAPH.

Public Compensation:

$117,000/year to $173,000/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

DirectEmployers